Allows high-level commanders to prepare for and participate in practical, realistic wartime scenarios.
In 1999, the Republic of China (Taiwan) Air Force (ROCAF) conceived of a wargaming system as a method for training officers in tactical decision making within a system of command. Ternion developed key simulation components for the project while working with other companies to bring this vision to fruition. This partnership led to the creation and delivery of the original Distributed Wargaming System (DWS) in 2003.
After initial deployment of DWS, changes to the consortium of companies that worked on DWS resulted in significant knowledge and experience gaps. When the ROCAF pursued major upgrades and additions to DWS without the original consortium of companies, an opportunity arose for Ternion. Because of its history of reliable service, high performance, and years of experience supporting DWS, Ternion was selected to develop the entire enhanced wargaming system (DWS-E) in 2017. Ternion partnered with Taiwan-based DBS Technology to provide systems integration and in-country deployment and support. The completed, fully functional DWS-E was delivered at the end of 2019, and Ternion and DBS Technology remain under contract with ROCAF to maintain the system.
About DWS-E
The FLAMES-based Distributed Wargaming System – Enhanced (DWS-E) is a wargaming simulation that allows high-level commanders to prepare for and participate in practical, realistic wartime scenarios.
Simulation participants are immersed in virtual battlefield situations where they can explore options, learn techniques, and conduct analysis in order to enhance their decision-making and situational awareness capabilities.